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Three.js 游戏 QA 发布

验证并发布 Three.js 浏览器游戏。涵盖游戏测试 QA、移动端/响应式检查、生产构建、预览验证、静态托管路径、调试门控、Bundle 审查…

安装此技能

通过 SeaWork,同时兼容 Claude Code 和 Codex。

点击安装,SeaWork 会直接把它装进你本地的智能体:~/.claude/skills 与 ~/.codex/skills——免复制粘贴、免配置。

Three.js QA Release

Purpose

Prove the game works as a player encounters it, then prepare a shippable browser build with known risks.

QA Workflow

Load references/qa-release-checklists.md as the first action before broad QA, mobile verification, bug reporting, production preview, static-hosting checks, or release preparation. Track it in a reference ledger with yes/no, path, and failure reason. Do not mark QA/release complete while this reference is skipped for QA or release work.

Load references/checklists/visual-verification.md for screenshot/canvas verification, references/checklists/playtest-qa.md for player-loop QA, and references/checklists/release.md for production release checks. Load references/prompt-templates.md only when the user asks for reusable QA/release prompts or a task template.

1. Install dependencies if needed.

2. Run build/typecheck.

3. Start dev or preview server.

4. Open browser target.

5. Capture console/page/network errors.

6. Verify nonblank canvas pixels.

7. Capture desktop and mobile screenshots.

8. Trigger main input, objective progression, fail/retry, and recent risky paths.

9. Check HUD text fit, safe areas, touch targets, responsive layout.

10. If audio changed, verify user-gesture unlock, SFX triggers, ambience loop start/stop, pause/restart cleanup, mute/volume behavior, and decode/load errors.

11. Record artifacts and issues.

Packaged Canvas Inspector

Use the bundled inspector when the target project does not already include one:

node <this-skill-dir>/scripts/inspect-threejs-canvas.mjs --url http://127.0.0.1:5188

For mobile emulation, add --mobile. Generated games from the packaged scaffold also include their own scripts/inspect-threejs-canvas.mjs and npm run inspect:canvas.

Release Workflow

1. Inspect package scripts, Vite config, base path, public/assets.

2. Gate debug UI/logging/test helpers.

3. Run production build and preview/static server.

4. Verify built output desktop/mobile.

5. Review bundle and large assets.

6. Document deploy command, host assumptions, and residual risks.

Final Response

Lead with pass/fail. Include the reference ledger, QA matrix/checklist result, commands, URL, controls, screenshots/artifacts, issues found/fixed, deployment notes, and risks.